知名大导 Christopher Nolan 在今年无畏疫情推出科幻大作《天能 Tenet》,继续把玩他擅长的高概念悬疑手法,而最终《天能 Tenet》给予大众的成果亦是如此,那是前无古人的大胆想法。 Christopher Nolan 在近期接受 The Game Awards 主持人 Geoff Keighley 访问时,谈到他对于将其个人执导电影开发成电玩拥有不小的兴趣。Nolan 个人执导电影包括《Memento》、《Inception》、《The Prestige》与《Interstellar》等片,以上所点名的电影都有著极为令人烧脑或极具开创性的设定,而善于操弄时间的 Nolan 或许亦能成为游戏界中的开发人才。 “Making films is complicated and takes a long time. Making video games is even more complicated and takes even longer,” Nolan said. “The way the video game industry works it’s really tough. You don’t want to just be doing a licensed game; tying it into something and using the brand established by the film.You don’t want it to just draft off the brand. You want it to be something great in its own right. It’s not something you’d ever take on lightly but it’s definitely something I’m interested in.” Christopher Nolan 分享了个人对于电玩产业的看法,他认为电玩开发的门槛很高,甚至比电影还高,但他仍然很感兴趣,并补充《Inception》曾经确定将开发成电玩游戏,但最终取消作罢。 |
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